Dealing With Pollution & Machinist Table ~ Eco #8


After a long amount of clearing the mine and a bunch of tree chopping we finally have the pollution problem solved for the moment. With that out of the way, we start working on the machinist table and have to make some adjustments for it as well as the new cooking station.

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  1. Jake Smith 4 July, 2020 at 08:37 Reply

    "/unstuck" is a command that would teleport you to the highest block with view of the sky – I had used it when building to jump to the roof to continue the build.

  2. Jake Smith 4 July, 2020 at 08:37 Reply

    Tier level of the building depends on what materials you use for the build – the better/stronger the material, the higher the tier.

  3. Ryanrulesok 4 July, 2020 at 08:37 Reply

    You can't get crushed by blocks in the game. Any time it happens it moves you to the nearest point on the Y axis to prevent it.

  4. ABoring Person 4 July, 2020 at 08:37 Reply

    Eco seems like a really grindy, long game.
    Especially considering the multiplayer aspects, I'm afraid that it won't get finished

  5. Dmitri Legovickis 4 July, 2020 at 08:37 Reply

    Hiiiiiiii again

    Edit: yaayyyy u used my tip to help u. That makes me happy, tysm 😀

    Edit 2: u can make bricks and make a house for the machineust table and it needs a kiln I think and the bricks need lots of sand and something else but it could be cheaper of u have a surplus of sand

    Edit 3: sry for long comments lol

    Edit 4: oh I see ur using bricks for smithing book nvm

    Edit 5: making the machines will be worth it in the end because u can make cars/trucks to move around faster. And also if u live by a water fall, u can use a water wheel for power but at some point u will need a coal generator thing for the blast furnace to make metals such as steel. But it will make lots of polution. U can make a water filter thing to lower suage output though.

    Edit 6: (sry) u will need a fairly big room for all of the machines so yea, u might want to move that building somewhere else.

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